My recent reading of the book from which this profound quote was extracted led me to wonder about the pressure and interesting life of top chess players and how they incorporate machine learning in their games. bearing in mind that Gary Kasparov, the world's highest ranked player lost to a computer a while back, it occurred to me that computer games would be the next platform for learning for elite players.
That's why more i was quite enamored with this occurrence where it was discovered that the Chess champion among computers known as Rybka, was disqualified for unauthorized use of code from other programmers. The hilarious title of the story aside, it is an illustration that the programmer of the four time champion learned from other open source codes and used it to enhance the performance of Rybka. Come to think of it, any champion could borrow Alekhine's defense or Capablanca's openings without being accused of plagiarism but once the play is in machine language, then different rules apply.
Monday, July 11, 2011
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment